﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace TowerDefense.Actors {
    public class EnemyUnit : Unit {

        public EnemyUnit(Texture2D texture, Color color)
            : base(texture, color)
        {
            
        }
    }
}
